Line glasses 01 custom versions
by Cal (calezane@xs4all.nl)
first upload: 20-11-2004


These spectacle frames are called line glasses because their texture map 
is always a line of 101 x 2 pixels fitted in the unused top left corner 
of the texture bitmap, whether a normal head texture, a double head texture 
or a body texture. This does mean that the same spectacle frame needs three 
differently named and UV-mapped versions to be used with a normal head, 
double head or body skin. The "head" meshes are intended for glasses that 
always stay on, like Cassandra's "nerd" glasses; the "body" meshes are for 
glasses that belong with a particular outfit. 

lgl01cst.zip: The lgl01 model warped to all custom heights and sizes: ATL, 
ASH, AVS, SUM, CSM, YT.


File list:

meshes, normal head:
xskin-hax1_lgl01v-HEAD-HEAD.skn (AVS)
xskin-hax1_lgl01s-HEAD-HEAD.skn (ASH)
xskin-hax1_lgl01b-HEAD-HEAD.skn (ATL)
xskin-hax1_lgl01u-HEAD-HEAD.skn (SUM)
xskin-hcx1_lgl01s-HEAD-HEAD.skn (CSM)
xskin-hcx1_lgl01b-HEAD-HEAD.skn (YT)

meshes, double head:
xskin-hax2_lgl01v-HEAD-HEAD.skn (AVS)
xskin-hax2_lgl01s-HEAD-HEAD.skn (ASH)
xskin-hax2_lgl01b-HEAD-HEAD.skn (ATL)
xskin-hax2_lgl01u-HEAD-HEAD.skn (SUM)
xskin-hcx2_lgl01s-HEAD-HEAD.skn (CSM)
xskin-hcx2_lgl01b-HEAD-HEAD.skn (YT)

meshes, body:
xskin-pax1ua_lgl01v-BODY.skn (AVS)
xskin-pax1ua_lgl01s-BODY.skn (ASH)
xskin-pax1ua_lgl01b-BODY.skn (ATL)
xskin-pax1ua_lgl01u-BODY.skn (SUM)
xskin-pax1uc_lgl01s-BODY.skn (CSM)
xskin-pax1uc_lgl01b-BODY.skn (YT)


For example textures, see "lgltexs.zip".


Standard disclaimer:
Everything in this archive is entirely my own creation.


Conditions for use:
These files are being made available for fans to use in their own
installed Sims games. I don't mind the files being distributed 
among friends, or skinners using/editing the meshes for their own 
skins and including them in the download, under these conditions:

-No files from this archive may be put up for download on websites
without my permission, except for (edited versions of) the meshes,
provided the source is credited.

-No money may be charged for any files in this archive.

-The meshes may not be used to promote commercial or ideological
interests; I won't be made accomplice to someone else's lobbying.

-This archive may only be distributed in complete, unaltered form.
[This applies when the archive is distributed as-is, not when the
meshes are extracted to be included with a skin.]


For technical problems with these files, I wrote something called the
Sims Support Page (http://www.simania.nl/ssp/ssp.htm). To
email me personally, put the word "gatch" in the subject line to keep
the mail out of the spambox. (In good weeks, I get 200 spam mails a
week. In bad weeks, I get 400 spam mails a week. Not kidding.)
