Kiddie G-Force T-shirt skins
by Cal (calezane@xs4all.nl)
first upload: 27-09-2003
update 10-11-2003: edited readme.txt
update 27-05-2004: torqued skins/meshes, renamed files, edited readme.txt
update 05-09-2004: changed SSP URL
update 10-12-2006: bracelets removed. Small changes in G3/G5.
update 12-01-2007: duplicate vertices removed
update 15-07-2007: replaced Unix linefeeds with DOS linefeeds
update 12-04-2008: UV corrections


"G-Force" is the name used in "Battle of the Planets" for the team
of four teens and an eight-year-old who regularly fight off Spectra's
attempts to conquer the Earth. They are numbered one to five and,
when not in battle mode, wear bellbottoms and T-shirts with their 
number on it in bold, clashing colours. This show aired in the 
seventies and was a hack/translation of the anime show "Gatchaman".

The mesh is an edited version of xskin-B002MCChd_01-PELVIS-BODY.skn
and has almost the same UV map, meaning, it can be used with the standard 
B002 child skins, and the T-shirt skins can be used with the standard B002
child mesh, although the result won't look always look good. To use
a T-shirt skin with the standard mesh, copy it to "B002MCChd_[id].bmp"
(the U is replaced by an M). To use a standard skin with this mesh, copy 
it to "BAG1UCChd_[id].bmp". The U makes the skin appear for both boys
and girls. (They have exactly the same body shape, so that shouldn't be 
a problem.) The skins were mostly made using and recolouring existing
bits of standard Maxis skins.

This is the one-size-fits-all package: one mesh, six T-shirts in
three skin colours and one CMX file to make them appear in the
Create-A-Sim screen. It probably shouldn't be used together with 
the custom-mesh packages, as that will make every T-shirt appear 
about five times on subtly different bodies. If it is, then
the best order is to first install all the custom body files, 
then create the characters, then install this archive. Otherwise, 
the game may "helpfully" write standard nude, swimsuit etc. bodies 
into the custom-body Sim's file, causing a game crash when that Sim 
changes for bed.


File list:

skins:
bag1ucchddrk_gf1.bmp
bag1ucchdlgt_gf1.bmp
bag1ucchdmed_gf1.bmp
bag1ucchddrk_gf2.bmp
bag1ucchdlgt_gf2.bmp
bag1ucchdmed_gf2.bmp
bag1ucchddrk_gf3.bmp
bag1ucchdlgt_gf3.bmp
bag1ucchdmed_gf3.bmp
bag1ucchddrk_gf4.bmp
bag1ucchdlgt_gf4.bmp
bag1ucchdmed_gf4.bmp
bag1ucchddrk_gf5.bmp
bag1ucchdlgt_gf5.bmp
bag1ucchdmed_gf5.bmp
bag1ucchddrk_gf6.bmp
bag1ucchdlgt_gf6.bmp
bag1ucchdmed_gf6.bmp

mesh:
xskin-bag1ucchd_01-BODY.SKN

CMX file:
bag1ucchd_01.cmx

These all go in GameData\Skins.

In the older version of this archive, called "gf-body.zip", all files
used mesh code B002 instead of BAG1. The B002 files can be deleted.


Standard disclaimer:
Everything in this archive is either a copy of or derived from
Maxis material. The Gatchaman civvies design belongs to Tatsunoko
and whoever else bought rights to (translations of) Gatchaman.
No infringement of copyright intended.


Conditions for use:
These files are being made available for fans to use in their own
installed Sims games. I don't mind the files being distributed 
among friends, or skinners using/editing the meshes for their own 
skins and including them in the download, under these conditions:

-No files from this archive may be put up for download on websites
without my permission, except for (edited versions of) the meshes,
provided the source is credited.

-No money may be charged for any files in this archive.

-The meshes may not be used to promote commercial or ideological
interests; I won't be made accomplice to someone else's lobbying.

-This archive may only be distributed in complete, unaltered form.


For technical problems with these files, I wrote something called the
Sims Support Page (http://www.simania.nl/ssp/ssp.htm). To
email me personally, put the word "gatch" in the subject line to keep
the mail out of the spambox. (In good weeks, I get 200 spam mails a
week. In bad weeks, I get 400 spam mails a week. Not kidding.)
