Gatchaman - Ken and Joe
by Cal (calezane@xs4all.nl)
first upload: 01-08-2004
update 07-08-2004: corrected cmx (hair didn't show up)
update 30-08-2004: changed SSP URL
update 20-09-2004: final face texture tweak, edited readme
update 15-10-2004: yikes, hair meshes weren't centered! Both edited.
update 21-01-2005: fixed a tiny niggle in Joe's hair.
update 10-12-2006: bracelets removed. Duplicate vertices removed 
from BAG1MAATN mesh.
update 12-01-2007: found more duplicate vertices to remove
update 12-04-2008: UV corrections


Ken and Joe are the first and second members of "Gatchaman", 
a group of five youngsters who, every week, foil yet another attempt 
by the Galactor Syndicate to take over the world. When not in bird 
costume, they wear T-shirts numbered "1" and "2".

NB. These characters use the custom body type ATN.
The body type defaults should be downloaded and copied to the 
right directories (be sure to read the instructions: some files
have to be copied) before the Sims are created, or the game 
may crash, either during creation or when changing outfits.

If you don't want to use a custom body type, do the following:
-Throw away everything in this archive with "BAG1" in the name.
Or simply delete this archive and download "ga-heads.zip".
-Download "ga-fl-m.zip". Be sure to read the renaming instructions.
You will now have the male Gatchaman civvies in all colours and 
standard body types.

If you want both the custom Gatchaman civvies and the 
standard ones, the best order is to put the custom files in
the Skins directory first, then create the character, then 
add the standard files.

The head textures are twice as big as normal head textures to preserve
detail. If they don't show in the game or you just don't want
huge texture files, copy small-CAG4MAlgt_ga1.bmp to CAG4MAlgt_ga1.bmp
and small-CAG5MAlgt_ga2.bmp to CAG5MAlgt_ga2.bmp, overwriting the 
originals.


File list:

skins:
BAG1MAAtnlgt_ga1.bmp
BAG1MAAtnlgt_ga2.bmp
CAG4MAlgt_ga1.bmp
CAG5MAlgt_ga2.bmp
small-CAG4MAlgt_ga1.bmp
small-CAG5MAlgt_ga2.bmp

meshes:
xskin-bag1maatn_01-BODY.skn
xskin-CAG4MA_ga1-HEAD-HEAD.skn
xskin-CAG5MA_ga2-HEAD-HEAD.skn
xskin-hax2_7hga1-HEAD-HEAD.skn
xskin-hax2_7hga2-HEAD-HEAD.skn

CMX files:
bag1maatn_01.cmx
CAG4MA_ga1.cmx
CAG5MA_ga2.cmx

All files except the ones beginning with "small-" go in GameData\Skins.


Standard disclaimer:
Everything in this archive is either a copy of or derived from
Maxis material, except the hair meshes, which were made from 
scratch. These characters belong to Tatsunoko and whoever else 
bought rights to (translations of) Gatchaman.
No infringement of copyright intended.


Conditions for use:
These files are being made available for fans to use in their own
installed Sims games. I don't mind the files being distributed 
among friends, or skinners using/editing the meshes for their own 
skins and including them in the download, under these conditions:

-No files from this archive may be put up for download on websites
without my permission, except for (edited versions of) the meshes,
provided the source is credited.

-No money may be charged for any files in this archive.

-The meshes may not be used to promote commercial or ideological
interests; I won't be made accomplice to someone else's lobbying.

-This archive may only be distributed in complete, unaltered form.


For technical problems with these files, I wrote something called the
Sims Support Page (http://www.simania.nl/ssp/ssp.htm). To
email me personally, put the word "gatch" in the subject line to keep
the mail out of the spambox. (In good weeks, I get 200 spam mails a
week. In bad weeks, I get 400 spam mails a week. Not kidding.)
